Game consisting of various sub-games that is played in the dark

ABSTRACT

The present invention relates to a game, such as a board game or card game, that is played without the use of a conventional lighting source, such as indoor overhead lighting, but rather with the use of small or handheld battery-powered flashlights and/or lanterns. The game is also a collection of numerous activities or sub-games (e.g. more than 30) that are randomly selected for determination of a smaller set of activities or sub-games (e.g. less than 10) from which to play in a single game sitting.

BACKGROUND

It is presumed that board games or card games will be played with some form of lighting, either from natural daylight, or from overhead lights in a building. No other board game or card game specifies that game play should be without conventional sources of overhead lighting.

SUMMARY

The game in this present invention specifically addresses game play without the use of lighting or other electronics. However flashlights and candles or lanterns are used in this case, as a means to simulating going “off the grid”, i.e. off the electrical grid. The players will turn off all lights and electronics and play the game by flashlight or lantern (including small battery-powered lighting sources).

Furthermore, the game described herein is actually a large collection of activities or sub-games from which a smaller selection is randomly chosen for the specific duration of a single game sitting.

The game begins by shuffling the activity card deck which consists of a large number (i.e. 30 or more) of activities or sub-games. Participants will randomly select a certain number of activity cards from the deck (i.e. between 4 and 6 activity cards). Players will then turn off the lights in the home or building and go “off the grid”, using small battery-powered flashlights or lanterns as the sole lighting source. The selected activities or sub-games are played in sequence until the game is over. 

1. A game that specifies playing without electricity from the power grid, including turning off the lights and other electronics in one's home, and only playing with light from flashlights or other non-electric forms of light (e.g. candles or lanterns, including battery-powered light sources).
 2. A game that consists of 10 or more, and preferably 20 or more, and even further desired 30 or more, activities or sub-games that are selected from in one game sitting to comprise a set of playtime activities.
 3. Following from claim 2, a game that selects between and inclusive of 2 and 10 sub-games in a single game play sitting, and preferably between and including 4 and 6 sub-games in a single game play sitting. 